
The new update is awesome but can be painful for some customers because of marketplace system limitations so please follow the instruction to update the pack properly in your projects. A full list of changes is available on Trello
As you can see multiple files were renamed to make pack it more consistent and clear. There are two possible scenarios of update an easy one and a hard one – the result of both will make you happy so don’t worry!
If you have not started integrating my pack with your project then it’s really simple:
- Remove Infinity Weather from the Content folder of your project.
- Download a new version of the pack using the launcher.
If you are already using my pack in version 1.0. If YOU HAVE ADDE COMPONENTS to your characters or Placed actors on map.
- Remove Infinity Weather from the Content folder of your project.
- Download a new version of the pack using the launcher.
- Download the DeprecatedPatch files and unzip them to your content folder. After this step, there will be 5 additional files in your project that allows you to run the project with the new version of the pack (backward compatibility with deprecated names).
- Open your project and replace deprecated classes in your project.
BP_DisplacementSkeletalComponent -> renamed to -> BP_InfnityDisplacementComponent
BP_DisplacementStaticMeshActor-> renamed to -> BP_InfinityDisplacementStaticMeshActor
BP_FootstepComponent -> renamed to -> BP_InfnityFootstepComponent
BP_InfinityWeatherComponent -> split to -> BP_InfnityPostProcessComponent and BP_InfnityPawnComponent - Remove all old deprecated classes.
- remove BP_DisplacementSkeletalComponent (force delete if you can’t find the references)
- remove BP_InfinityDisplacementStaticMeshActor
- remove BP_FootstepComponent
- remove BP_InfinityWeatherComponent
- remove BP_InfinityWeatherComponent
I’ve done this multiple times and it works but if you have any problems then contact me at krystian.komisarek@gmail.com I will help you 🙂