- Fast simulated water interaction effect (single RT update 0.05 ms).
- Added water interaction component that can be connected to every dynamic actor.
- Added Lit water material template (no SSR only reflection captures).
- Added caustics distortion
- Water interaction works on underwater planes too
- Lake map interaction example
- Added underwater coast effect.
- Fixed underwater refraction quality
- Fixed lit material normal-map transform
- Fixed texture flowmap UV