Infinity Weather 2.0 Release notes

2023-11-23

I’m excited to show you the new and improved Infinity Weather 2 update that I’ve been working on for the past 5 months!

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Fluid Flux 2.0 Release Notes

2023-05-25

Fluid Flux continues development and brings even more helpful tools to users. The 2.0 release delivers further improvements to facilitate a vast feature set that is robust, workflow-friendly, and versatile while keeping the needs of different sectors in mind. 

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Fluid Flux 1.1 Release Notes

2022-05-19

I am happy to introduce the first update of the Fluid Flux system. During development, I was focused on improving tools and fixing bugs. All changes are listed below.

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Infinity Weather 1.1 Release Notes

2020-10-21

Infinity Weather update 1.1 is ready now! A full list of changes is available on Trello.

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Infinity Weather released

2020-10-15

My newest package called “Infinity Weather” is available on the unreal marketplace now.

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Solder – DXR Spotlight Contest Raytracing Demo

2020-07-11

I am very happy to introduce my new game demo created especially for the NVIDIA spotlight contest.

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Ice Cool released

2019-05-18

I am pleased to inform that the package Ice Cool is already available on the marketplace. [Link]

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Volumetric Glass Showcase

2019-02-27

New package is coming very soon 🙂 Just waiting for final review.

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Glitchphobia

2018-12-11

Glitchphobia was my first game created for Epc MegaJam it was really fun experience and great opportunity to check skills and speed programing.

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Aquatic Surface – Update 1.2

2018-11-04

Update 1.2 is ready now. One of the biggest change is new blueprint BP_AquaticSimulation that implements the simulated interactions between the water surface and environment objects.

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Weapon FOV feature

2018-10-14

I’ve spent some time on R&D focused on resolving a few important problems with FPP weapon/hands in UE4. A material node that I’ve implemented is an (I believe better) alternative to commonly used “Panini projection” node known from Unreal Tournament project.

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Aquatic Surface Mobile and VR?

2018-09-30

Why not? 🙂  I’ve just spent two days on preparing VR and mobile support in Aquatic Surface it looks like all features works. A new update is coming soon I just have to add another feature – character interaction.

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