Hello, World!
Welcome to Imaginary Blend, my personal project designed to consolidate all my work into one cohesive space. Through this page, I aim to share my knowledge and eventually build a blog that will be a helpful resource for others.
My name is Krystian Komisarek, and I’m a programmer passionate about graphics, physics, and game mechanics. With over 15 years of experience in visual technologies, I’ve explored various aspects of game development and programming.
Here’s a snapshot of what I’ve worked with:
- 3D Engine Programming
- C++, Delphi/Object Pascal
- Unreal Engine (UE3/UE4/UE5)
- Graphics programming (OpenGL and GLSL)
- Gameplay, Physics and Animation Programming
- Optimizing for Mobile and VR
My primary focus is creating plugins and packages for Unreal Engine developers. I’m always busy (aren’t we all?), but I’m also happy to help wherever possible. If you think I can contribute to your project or save the world, don’t hesitate to reach out
imaginary.blend@gmail.com