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Aquatic Surface – Update 1.2

  • Fast simulated water interaction effect (single RT update 0.05 ms). 
  • Added water interaction component that can be connected to every dynamic actor.
  • Added Lit water material template (no SSR only reflection captures).
  • Added caustics distortion
  • Water interaction works on underwater planes too
  • Lake map interaction example
  • Added underwater coast effect.
  • Fixed underwater refraction quality
  • Fixed lit material normal-map transform
  • Fixed texture flowmap UV

 

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